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Love the visuals and the design, but finding I seem to get myself soft-locked a lot due to the powerups being randomized in each run and a lot of them getting stuck behind passages I can't fit through(or being ones with no discernable effect like the back pincers, blue growths, green corner growths, ect.)


Should there be a powerup to let me squeeze into smaller spaces or is it just a collision issue and my bad luck on what upgrades spawn? (Furthest I've made it is the tapeworm boss, but then get stuck there because the hurtboxes don't despawn after it's defeated and the damage-up it dropped wasn't opening any new paths I could fit through)

Glad you enjoyed it for the most part, appreciate the comment! As for the Tapeworm bug I have been aware of that as a friend of mine ran into the same problem. Nobody else becides yourself reported it so I assumed it was a rare bug, I've even tried to replecate it myself to no avail. I'll get to work on figuring it out and fixing it ASAP!

As for the powerups, there is infact a powerup that shrinks you down so you can reach those ones that are in hard to reach places. There is some level of RNG with the powerup system so you may get unlucky with the ones you get. I did however make sure the game would still be beatable even if you don't get a single one.

The lack of signaling of what each powerup does is another bit of feedback I commonly got and I understand. Each one does have an effect. the pink pincers make you move faster for example, but I can see how one may not notice as it's rather subtle.

Again, thanks for the feedback. Especially that Tapeworm softlock, now I know it wasn't an isolated insident. I'll be patching that as soon as I can.

No problem I really appreciate your reply. I look forward to seeing updates